BULKING is a term using in bodybuilding, which refers to a phase of intentional weight gain to promote muscle growth.

In this 2D platformer, eat as much calories as you can, grow your muscles, and knock obstacles out of your path towards your goal. Each level has its own obstacles, so you must use your newly gained muscle to push and shove your obstacles away OR to your benefit.


Controls

A/D - Move

Spacebar - Jump

R - Reset Level


Assets



Made in Unity 2D

** Player movement is still definitely buggy. **

Download

Download
Bulking-071925_WIN.zip 32 MB
Download
Bulking-071925_MAC.zip 40 MB

Comments

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(1 edit) (+9)

My feedback is below. I submitted to KenneyJam too.

  • Mechanics - I like your mechanic of eating and bulking up to be able to push boxes around to get to the exit. The gameplay loop is self-evident without the need for a tutorial.
  • Level Progression - THANKYOU for making the first level safe for the player to experiment. They can walk, jump, move around and safely eat their first burger. So many devs don't give players that safe space to experiment when the game begins.
  • Performance - The food disappears randomly at times. And there were moments where I didn't grow in size at all. Minor bigs or glitches in performance perhaps. I also get stuck on the side of boxes often and have to jump my way off.

Ideas for Improvement:

  1. Study the boxing-pushing game called Patrick's Parabox. It can give you fresh ideas on how to stretch the Box-Puzzles mechanics in new directions.
  2. If you plan to continue in the Platformer direction instead of puzzles, I recommend studying Mind over Magnet which can help you see how to maximize environmental elements as well as jump mechanics.
(+1)

I appreciate the feedback! I will definitely look into Patrick's Paradox & Mind over Magnet. Thanks!!